Helion - high damage and, above all, capability of setting on powerful bleeding make this battle much easier. You can replace Jester with Hound Master, who can also handle the party's stress.
Jester - as mentioned above, he is perfect as the supporting class, because his two songs can heal considerable level of stress in a given character (and increase his resistance to Stress for several turns), as well as buff the party considerably, by raising the parameters (just like other things, buffs can be stacked up to three times). A much better choice, of the two, is Jester, who can also provide the party with a strong boost, between events of healing stress (ones that increase accuracy, speed and chance of critical hit).Ī good party against this boss consists of: Without Hound Master or Jester, who have powerful stress-healing abilities, you will not be able to do well here. This is why the best tactic is to deal DoT damage (bleeding, blight) to the boss himself (he moves twice per turn, which is why he takes twice as much damage) and to use regular attacks against his summons. What prevents that from happening are his summons and high protection level of the target. The difference is that there is no quick way to defeat the boss to prevent him from damaging your party too much. Just like in the battle with Shambler, stress is your greatest enemy here. In the way he looks and behaves, he resembles Shambler - just like in the case of that opponent, he summons other monsters (mainly Cultist Priests), while focusing on attacking your party with abilities that set on you high levels of stress. While exploring the corridors of Darkest Dungeon, you soon reach your destination - boss named Shuffling Horror. Just like in the case of Shambler, making this battle too long may have grave effects. However, the tactic here remains the same - first, you need to kill all of the opponents that set on high stress (Ascended Witch). In general, they are more difficult to defeat. In here, you encounter two opponents that you already are familiar with (Ascended Brawler and Ascended Witch), but this time their attacks are stronger and their blows either weaken you or cause bleeding. Your task is to get to the mini-boss, Shuffling Horror, and defeat him. Under no circumstances, should you move back or explore corridors - in fact, there is nothing here (apart from one chest, but at this stage it is of no use to you) that would make it worthy, for you, to risk the success. Since the rooms here are not randomly-generated, you need to go from the left corner of the map to the right one - in which you will be aided by the map attached to this chapter. The first mission of the mini-campaign is relatively easy, because it gradually introduces new opponents with more powerful attacks. New enemies are quite vulnerable to stunning - you can use this to your advantage.